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- This is the response I got when I whined that DPaint was dropped
- after v.2e for DOS and v.5 on the Amiga. How does a small studio
- make the transition from DP5 on a few Amigas to a Harry or Flame?
- Obviously, it doesn't happen. $10-20k on a couple Pentiums and
- software maybe, but not $30-500k on SGI stuff. Don't we all want a
- really good $1000 2.5D animation program that runs on our Pentiums
- and Alphas?
-
- Subject: RE: Web Customer Support
- Date: Thu, 11 Jan 96 13:07:00 PST
- From: Support2 <support2@ea.com>
- To: downinit <downinit@teleport.com>
-
- Hi Darren:
-
- Our Multi-Media division has not been around for a few years now.
- EA has concentrated it's efforts more toward interactive
- entertainment.
-
- L. /EA Online.
-
- ---
-
- From: downinit[SMTP:downinit@teleport.com]
- Sent: Thursday, January 04, 1996 10:44 AM
-
- Problem :
- Why has EA abandoned development of Deluxe Paint on the PC?
-
- DPaint5 on the Amiga is an indispensible tool for game
- development, video and multimedia. I would love to see
- the program updated to run in WinNT/95 and take advantage
- of realtime compressed video devices such as the DPS
- Perception.
-
- Autodesk has released Animator Studio and I'll bet 90% of
- their users are old DPaint users who might rather have an
- updated DPaint. Azeena Tech has a product called Animation
- Paintbox that is basically a DPaint clone, but it is limited
- to 236 colors and Win3.1.
-
- There are countless video and game artists like myself who
- are desperately searching for a DPaint replacement on the
- PC. There is a huge price and performance gap between DP5
- on the Amiga and Quantel/SGI tools.
-
-